mirror of
https://github.com/stickynotememo/wolf_renderer.git
synced 2026-07-30 06:46:03 +10:00
restructure vertices to use x and y fields instead of being tuple
structs
This commit is contained in:
+21
-15
@@ -1,7 +1,11 @@
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use crate::consts::*;
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#[derive(Debug, Clone, Copy)]
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pub struct Point2D(pub f64, pub f64);
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pub struct Point2D {
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pub x: f64,
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pub y: f64
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}
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impl Point2D {
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pub fn to_canvas_coordinates(&self) -> Point3D {
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todo!();
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@@ -12,19 +16,21 @@ impl Point2D {
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// Pythagorean formula
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// TODO: use hypot function
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f64::sqrt(
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(f64::powf(p2.0.max(p1.0) - p1.0.min(p2.0), 2.0)
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+ f64::powf(p2.1.max(p1.1) - p1.1.min(p2.1), 2.0)) as f64,
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(f64::powf(p2.x.max(p1.x) - p1.x.min(p2.x), 2.0)
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+ f64::powf(p2.y.max(p1.y) - p1.y.min(p2.y), 2.0)) as f64,
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)
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}
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}
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#[derive(Debug, Clone, Copy)]
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pub struct Point3D(pub f64, pub f64, pub f64);
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pub struct Point3D {
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pub x: f64, pub y: f64, pub z: f64
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}
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impl Point3D {
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pub fn to_screen_coordinates(&self) -> Point2D {
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let Point3D(x, y, z) = *self;
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let Point3D {x, y, z} = *self;
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if self.2 == 0.0 {
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if z == 0.0 {
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// Normalize to the interval [0, 1]
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let x = (x / f64::MAX + 1.0) / 2.0;
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let y = (-y / f64::MAX + 1.0) / 2.0;
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@@ -32,10 +38,10 @@ impl Point3D {
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assert!(x <= 1.0 && y <= 1.0 && z <= 1.0);
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Point2D(
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x * (SCREEN_WIDTH - 1) as f64, // Scale to the interval [0, SCREEN_WIDTH)
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y * (SCREEN_HEIGHT - 1) as f64, // Scale to the interval [0, SCREEN_HEIGHT)
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)
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Point2D {
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x: x * (SCREEN_WIDTH - 1) as f64, // Scale to the interval [0, SCREEN_WIDTH)
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y: y * (SCREEN_HEIGHT - 1) as f64, // Scale to the interval [0, SCREEN_HEIGHT)
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}
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} else {
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let x = x / z;
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let y = y / z;
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@@ -47,10 +53,10 @@ impl Point3D {
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assert!(x <= 1.0 && y <= 1.0 && z <= 1.0);
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Point2D(
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x * (SCREEN_WIDTH - 1) as f64,
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y * (SCREEN_HEIGHT - 1) as f64,
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)
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Point2D {
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x: x * (SCREEN_WIDTH - 1) as f64,
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y: y * (SCREEN_HEIGHT - 1) as f64,
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}
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}
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}
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@@ -58,7 +64,7 @@ impl Point3D {
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let p1 = self;
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// Pythagorean formula
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f64::sqrt(
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f64::powf(p2.0 - p1.0, 2.0) + f64::powf(p2.1 - p1.1, 2.0) + f64::powf(p2.2 - p1.2, 2.0) // Fix to use max and min
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f64::powf(p2.x - p1.x, 2.0) + f64::powf(p2.y - p1.y, 2.0) + f64::powf(p2.z - p1.z, 2.0) // Fix to use max and min
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)
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}
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}
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